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Department of Product and Media Design, Fo Guang University

61 works

61 works

DECADE +1|RECOLLECTION

Introduction

Integrating technology and humanities, society and art education, based on humanities and design, computer and technology as the media, aesthetics and business as the orientation, integrating creative design, computer technology and aesthetics marketing, etc., exhibiting creative products, multimedia computer animation and related products The application of integration with the media, the main visual design of the exhibition, integrated into the moving line planning, and the integration of the exhibition zoning design: product and media design works display, VR interactive space design and other areas. An introduction screen is provided in the exhibition hall, and swiping the screen can guide the audience to visit the exhibition area. The display racks used in the exhibition hall use reusable metal fittings and wooden partitions, and mainly use environmentally friendly exhibition racks that can be inherited to create a recyclable exhibition space design. The content of this exhibition covers products and media, and is divided into six categories of works, namely products, media, religion, APP, picture books, and VR.

DECADE +1|RECOLLECTION

61 works

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