♡Heart Divide♡ •This is a story-driven puzzle game that focuses on DID. •The story mainly revolves around the protagonist, Cheng Ling, who seeks help from a doctor because she doesn't understand herself. The doctor decides to hypnotize Cheng Ling to allow her to enter her inner world. •The entire world will be presented as a building, with each floor representing a different character(alternative personalities). Players will explore the relationships between these characters and Cheng Ling on each floor. • Finally, players will experience and recall past events with the protagonist and help Cheng Ling complete what she didn't finish.
Mystic Wildcat Trails
Bachelor Program in Digtal Marketing Design, Ming Chi University of Technology
The local natural landscapes and tea crops in Maokong, Taiwan, are rich in history, but few people know about them. We hope to start from the parent-child side, using experiential design as a starting point, combining local culture to form a sustainable cycle and pass on the spirit with it.
The team focuses on the "Maokong" area of Muzha in Wenshan District, Taipei City, focusing on local cultural experiences, understanding of historical information, and understanding of local characteristics such as tea and flowers. With Maokong's century-old tea industry and history and culture as the main axis, it combines camellia imagery and puzzle-solving gameplay to transform it into an interactive design that "deepens local cultural connections" to create a board game experience that is both entertaining and educational. Its originality is reflected in transforming Maokong's local elements into a complete game worldview, making abstract cultural knowledge concrete and interesting through card design and game mechanics.
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